Developed by Harvester Games, Trainwatch is an upcoming psychological horror and time-management adventure that casts players as a struggling railway crossing operator navigating personal turmoil and eerie surroundings. Set in a desolate outpost, the game centers on Troy, an alcoholic working through a fractured marriage while attending to a dead-end job on the verge of automation. Players must operate crossing gates precisely according to a demanding schedule while exploring the shrouded environment around their lookout tower. Core mechanics require balancing Troy's stamina and sanity through routine tasks like eating, drinking coffee, and calling his estranged wife, as letting these stats plummet leads to visual distortions and an inability to perform basic duties. Perspective plays a key role in the presentation, utilizing a side-on, dollhouse-style view of the tower that suddenly shifts into jarring, cinematic camera angles reminiscent of classic survival horror. As players venture further from the tower during downtime, they encounter environmental puzzles, strange locals, and hidden areas in a semi-open world, with choices influencing the narrative across multiple possible endings.